WebIE with 1366 res, set it to 1280 then set my game scale to x2 to reach 1280, and let the players display handle the pixel merging to fix 1280 on a 1366. Of course-- based on … WebHey! I have a viewport of 1024x768 in my game and the game starts windowed, but i want to make it fullscreen for any display size. If i use the window_set_fullscreen (true); function the game will go fullscreen, but there will be black lines around it, like in the attached image. Is there any way to make it so it is fullscreen with no black ...
GameMaker: Studio Settings for Windows - GameMaker Help …
WebAny version of GameMaker (formally Studio 2) will import GameMaker: Studio 1.4 projects just fine. For any obsolete functions we will generate a compatibility script automatically for you so we can hopefully get your project running straight away - this compatibility script can continue to be used or you can edit your project so the extra ... WebJun 4, 2024 · I'm working on a small game in Gamemaker: Studio 2 in which the user can press F11 to toggle fullscreen. In the "Key Press - F11 Event, I've added the following code: if window_get_fullscreen() { window_set_fullscreen(false); } else { window_set_fullscreen(true); } small credit card company
Borderless Fullscreen : r/gamemaker - Reddit
WebNov 2, 2016 · At launch, a GameMaker Studio 2 desktop license (allowing export to Windows, Linux and Mac) will be available for a one time purchase of $99.99*. A Trial … Webwindow_set_fullscreen. With this function you can set the game window to be full screen (true) or not (false).Please note that for the macOS target, you must have unchecked the … WebNov 29, 2024 · Hello everyone, I have been having some problems achieving a certain Full Screen look in Game Maker Studio 2. The look I am trying to achieve when Full Screening my game is called FIXED Scale on 100% (NOT Full Scale!). This was an option available in the Graphics tab of the Global Game Settings... small credit card passport